Dark Sun - The Tattoo of the Lion

Through the Whirling Winds

After the party had become lost for several days in the desert, they finally came over the top of a sand dune and saw what they had been seeking: a face in the side of a mountain. Between the face and the group lay a band of raiders and a 50’ tall dust devil!

As the raiders closed towards the face, they saw the raiding band and a caravan cart that they later discovered belonged to House Shom. They attempted to parlay with the band of raiders, made up of 3 humans and 13 Tareks! The human/tarek raiding band demanded that the party drop their gear, weapons and armor and they would let them leave, but the party thought otherwise. After a heated battle, the party left the raiders dead in Athas’ sun, and even managed to save three of the caravans’ members.

Al’Qyl gave the House Shom caravaners the option of leaving, but strongly suggested that they stay and wait for them to take them back. They also interrogated the Shoms, and discovered that they had been lost in the desert and thought that they might be able to seek shelter in a cave in the mountain, when they were attacked by the Tareks. The tareks were using the massive dust devil to kill the caravaners, who were very weak and dilapidated from being lost in the desert, due to the fact that they had nothing to steal.

The band pushed their way through the dust devil, taking minimal damage and gound the Face! Caliban and Rumel approached the face, and tried to talk to some hejkin that were inside. Caliban, being the only member of the group to speak Dwarven, “negotiated” with the hejkin, and finally got permission for the band to go and meet the hejkin cheiftan. After Caliban’s attempt at strong arm diplomacy (where he made every decision without consulting the rest of the group), Caliban agreed to the cheiftan’s terms to find a way to eliminate the Dust Devil in exchange for the key that the chieftan had to the entry door to the ancient ruins. The hejkin also gave the group some items to use while they were in the temple, a suit of blood-red scale armor, and a gold rod.

The party made their way through the ancient doors and into a four way passage. After exploring 2 side passages, they made their way into an ancient room with 4 magically burning braziers, an alter and a skeleton.

Wil made his way towards the alter, causing it to reveal itself as an ancient trap. After the trap activated itself, jets of flame and smoke filled the room, and 2 blazing skeletons, 3 salt zombies and 3 rotting zombies appeared and attacked!

Rumel used his arcane abilities to magically deactivate the trap, while the rest of the party fought the undead menace. The battle was tense, but eventually, the day was won, and the party was victorious. They looked at the alter, but none of them could read the runes inscribed on it, but they did find an image depicting a massive serpent, hundreds of yards long, yet no thicker than a human torso, upon its head rested a golden crown with a whirling halo writhing about it. The halo somewhat resembled the dust devil.

Bloodied, beaten and worn down, the party turned to the double doors exiting the chamber…



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